By Lisa Smedman
Is it the top for the woman Penitent? Is it the top for Lolth?
Lolth has pop out of hibernation with a plan which could look too bold even for her, and to drag it off she'll want assistance from a drow who's betrayed her at least one time already--a drow she's reworked into the demonic girl Penitent. The stunning end to a trilogy that would switch the Forgotten Realms international endlessly.
Read or Download Ascendancy of the Last (Forgotten Realms: The Lady Penitent, Book 3) PDF
Similar dungeons & dragons books
It's now not what you recognize. It's who you know.
Add extra element and style for your d20 myth video games with Guilds, a e-book that introduces arcane orders, fraternal brotherhoods, mystery conspiracies, and different corporations. Member characters can obtain education, fabric aid, and social connections. Guilds introduces a brand new notion to the d20 procedure: chapters. A bankruptcy is a social establishment that pursues a selected objective. Characters can sign up for chapters that fit their goals, getting access to education and different assets that increase their talents and additional customise their talents.
* a brand new d20 notion, chapters, that provide avid gamers extra concepts in construction characters and customizing their abilities.
* New status sessions for every bankruptcy that characterize the elite individuals of a brotherhood.
* New feats and spells adapted to be used with the hot companies and status sessions awarded during this volume.
* New magic goods, abilities, and different skills adapted to the guilds and chapters provided during this product.
* principles and guidance that permit DMs to create their very own chapters and change those offered right here to slot their campaigns.
Appropriate for all degrees of play. complicated dungeons and dragons forgotten nation-states.
The Demon Prince of Undeath is looking you out! This epic-level D&D® event is designed to take characters from twenty seventh to thirtieth point. during this experience, the demon lord Orcus attempts to usurp the Raven Queen’s strength over loss of life utilizing a shard of evil plucked from the depths of the Abyss. simply the world’s strongest heroes have the slightest desire of forestalling him.
The most recent brilliant destinations unencumber, with gorgeous new maps. outstanding destinations: The Frostfell Rift offers 2 double-sided poster maps designed to be used with D&D miniatures, plus a 16-page black-and-white stumble upon ebook to be used with RPG campaigns. The maps during this product exhibit fascinating environments, together with the icy Frostfell Rift, whereas the come across ebook illustrates how DMs can use the maps many times of their D&D roleplaying online game campaigns.
- The Restless Shore (Forgotten Realms: The Wilds, Book 2)
- The God Catcher (Forgotten Realms: Ed Greenwood Presents Waterdeep, Book 5)
- The Savage Caves (D&D Retrospective, Book 1)
- The Complete Ranger's Handbook (Advanced Dungeons & Dragons, 2nd Edition, Player's Handbook Rules Supplement PHBR11)
- Death's Reach: Adventure E1 for 4th edition D&D (D&D adventure) (Dungeons & Dragons)
- The Scarlet Brotherhood (AD&D Fantasy Roleplaying, Greyhawk Setting)
Additional info for Ascendancy of the Last (Forgotten Realms: The Lady Penitent, Book 3)
Automatic Languages: Draconic. Bonus Languages: Aquan, Common, Elven, Goblin, Orc. Favored Class: Fighter. Level adjustment: +3. Slithering Abomination This horrid creature looks like an enormous worm with two long, writhing tentacles that frame a hideous face at one end. Tiny spines that leak dark green ooze cover the tentacles. The face consists of a huge maw filled with jagged black fangs, surrounded by a half-circle of seven round eyes. Its hide is dark brown. ; Listen +4, Spot +4 AC 15, touch 7, flat-footed 15 (–1 size, –2 Dex, +8 natural) hp 38 (5 HD) Immune disease and poison Fort +4, Ref –1, Will +4 Weakness light sensitivity Spd 20 ft.
Slithering abominations seem to sustain themselves on dreams, growing bigger and bigger the longer they are allowed to slumber. 0a The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc (“Wizards”). All Rights Reserved. 1. Definitions: (a)”Contributors” means the copyright and/or trademark owners who have contributed Open Game Content; (b)”Derivative Material” means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) “Distribute” means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d)”Open Game Content” means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity.
Ecology The sevren are descended from the ancient empire of the Hetepkans that thrived millennia ago. Since the fall of their civilization, they have withdrawn to the remote places in the world, dwelling in swamps, jungles, remote hills, and even deep underground. Like their distant kin, the serpent people, they have no intention of accepting the fate they face, and plot and connive to regain the glory of their lost culture. Physical Characteristics The average sevren stands 6 feet tall and weighs 200 pounds.